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We present a study that compares finger-based direct interaction to controller-based ray interaction in a CAVE as well as in head-mounted displays. We focus on interaction tasks within reach of the users' arms and hands and explore various feedback methods including visual, pressure-based tactile and vibro-tactile feedback. Furthermore, we enhanced a precise finger tracking device with a direct pinch-detection...
The Globefish is a novel desktop input device for efficient three-dimensional object manipulation and viewpoint navigation. The device was developed for the 3D graphics applications such as computer aided design (CAD), digital content creation (DCC) and 3D games. The Globefish consists of an elastically suspended 3D trackball, which provides a natural mapping for position-controlled 3D rotations....
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