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The realistic rendering of smoke scene is one of the most challenging tasks in computer graphics. Smoke simulation based on particle system is studied in this paper. In the real-time animation simulation of smoke model, we consider the impact of the wind on smoke particles. Different dense smokes are simulated by controlling the amounts of smoke particle. The realistic rendering of smoke scene is...
Fireworks simulation based on particle system is studied in this paper. Different patterns of firework are simulated by mathematical functions to control the trajectory of the explosion of fireworks. In addition, by adding the appropriate background and sound, we make the simulation of fireworks not only visually but also acoustically more realistic. Related methods about fireworks simulation are...
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