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In this paper we address the problem of geometric calibration of video projectors. Like in most previous methods we also use a camera that observes the projection on a planar surface. Contrary to those previous methods, we neither require the camera to be calibrated nor the presence of a calibration grid or other metric information about the scene. We thus speak of geometric auto-calibration of projectors...
In this paper we deal with general camera models that allow to describe any kind of camera as a mapping between each pixel and the corresponding projection rays. This work is inspired by [19] and proposes a study of the multi-view geometry of such cameras and a new formulation of multi-view matching tensors working for projection rays crossing the same 3D line. We also delineate a method to estimate...
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