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This paper proposes a novel method with a modified Expectation-Maximisation (EM) Algorithm to segment hand gestures in the RGB-D data captured by Kinect. With the depth map and RGB image aligned by the genetic algorithm to estimate the key points from both depth and RGB images, a novel approach is proposed to refine the edge of the tracked hand gesture, which is used to segment the RGB image of the...
Videos taken under low lighting condition usually have serious loss of visibility and contrast and are inconvenient for observation and analysis. To solve this problem, this paper presents a real-time night video enhancement approach. As observed that a pixel-wise inversion of a night video has quite similar appearance with the video acquired at foggy days, we use the similar idea of haze removal...
In this paper, we present our detection, tracking and event recognition methods and the results for PETS 2012. First, ROIs (Regions of Interest) based on geometric constraints are utilized in single view detection to eliminate the negative influence of clutter environment. Then, an optimized observation model is applied to address the ID switching or tracking drifting problem in single view tracking...
The quadrotor unmanned aerial vehicle (UAV) has been a hot area for the research of unmanned aerial vehicles. This paper provides a brief introduction for the current research situation of quadrotor UAVs. Firstly, the characteristics of the quadrotor UAV are presented in views of their performance, structure and control. Secondly, the frameworks are divided into two main categories, according to the...
In this paper, we propose a multi-camera video stitching approach, which conducts borderline adjusting based on foreground information. In real time applications of video stitching, one problem is to deal with dynamic scenes, where foreground objects often cause broken objects like artifacts in panoramic video. To address this problem, we propose a foreground based borderline adjusting method to achieve...
This paper proposes a novel approach to stitch videos fast and with high quality. In general, scene depth is frequently varying for dynamic video content. For example, moving foreground objects will move closely or far from a camera. The scene depth will be changing according to changed scene content. Therefore, accurate projection transform estimation corresponding to current scene depth is required...
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