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The popularity of MOOCs has increased considerably in the last years. A typical MOOC course consists of video content, self tests after a video and homework, which is normally in multiple choice format. After solving this homeworks for every week of a MOOC, the final exam certificate can be issued when the student has reached a sufficient score. There are also some attempts to include practical tasks,...
During the last years, e-learning has become more and more important. There are several approaches like teleteaching or MOOCs to delivers knowledge information to the students on different topics. But, a major problem most learning platforms have is, students often get demotivated fast. This is caused e.g. by solving similar tasks again and again, and learning alone on the personal computer. To avoid...
The paper at hand introduces CodeOcean, a web-based platform to provide practical programming exercises. CodeOcean is designed to be used in Massive Open Online Courses (MOOCs) to teach programming to beginners. Its concept and implementation are discussed with regard to tools provided to students and teachers, sandboxed and scalable code execution, scalable assessment, and interoperability. MOOCs...
In recent years, Massive Open Online Courses (MOOCs) have become a phenomenon presenting the prospect of free high class education to everybody. They bear a tremendous potential for teaching programming to a large and diverse audience. The typical MOOC components, such as video lectures, reading material, and easily assessable quizzes, however, are not sufficient for proper programming education....
The paper at hand evaluates the Massive Open Online Course (MOOC) Spielend Programmieren Lernen (Playfully learning to program), an effort to scale the youth development program at the Hasso Plattner Institute (HPI) for a larger audience. The HPI has a strong tradition in attracting children and adolescents to take their first steps towards a career in IT at an early age. The Schülerakademie, the...
This paper presents the state of the art in the development of Semantic-Web-enabled software using object-oriented programming languages. Object triple mapping (OTM) is a frequently used method to simplify the development of such software. A case study that is based on interviews with developers of OTM frameworks is presented at the core of this paper. Following the results of the case study, the...
Supply Chain Monitoring (SCMo) systems are able to capture, monitor and provide correct real-time state information about physical activities in supply chain processes for Event Management, which improves efficiency and effectiveness of Supply Chain Management (SCM). Unfortunately, due to various logistic application scenarios, SCMo systems are complex and expensive to build. This paper proposes a...
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