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A fast algorithm that approximately estimates the circularity of a digital object is proposed. The algorithm is shown to be capable of incorporating the existing empirical measures of circularity, which are mostly based on area and perimeter computation. The minimum-area orthogonal cover of the object is obtained by a fast combinatorial technique that simultaneously provides approximate measures of...
A fast algorithm that approximately estimates the circularity of a digital object is proposed. The algorithm is shown to be capable of incorporating the existing empirical measures of circularity, which are mostly based on area and perimeter computation. The minimum-area orthogonal cover of the object is obtained by a fast combinatorial technique that simultaneously provides approximate measures of...
A novel algorithm to recognize hand-drawn graphs is proposed. The algorithm uses properties of digital-geometric straightness combined with a new idea of Farey sequence, followed by geometric refinement, in order to speed up the recognition of graph edges. In the next phase, the nodes of the graph - which, being hand-drawn, are very grossly circular - are recognized using the annular regions containing...
Estimation of discrete curvature is a challenging problem, since a mere replacement of functional derivatives by numerical differences fails to produce the desired result. Several algorithms have been proposed so far, which are mostly based on the concepts of real geometry and hence are computationally expensive. The existing measure of k-curvature, though easy to compute, is crippled with some unwanted...
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