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Viewpoint Space Partition based on Aspect Graph is one of the core techniques of 3D object recognition. Projection images obtained from critical viewpoint following this approach can efficiently provide topological information of an object. Computational complexity has been a huge challenge for obtaining the representation viewpoints used in 3D recognition. In this paper, we discuss inefficiency of...
There are many algorithms to simplify meshes. But, most of them are to realize real-time rendering circumstance or models in virtual reality. This paper introduces a novel scheme to simplify meshes from a different view point--visual resolution. This paper uses visual recognizing object principle to simplify meshes. The model or scheme gives a reasonable standard which decides what extent the 3D model...
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