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If you pick up a tool and drag its tip across a table, a rock, or a swatch of fabric, you are able to feel variations in the textures even though you are not directly touching them. These vibrations are characteristic of the material and the motions made when interacting with the surface. This paper presents a new method for creating haptic texture models from data recorded during natural and unconstrained...
Humans can feel fine surface details through a rigid probe by attending to the high-frequency vibrations caused by contact. To aid our efforts in creating realistic virtual textures, we sought to understand the dynamics of such interactions through a combination of data collection and offline simulation. A handheld probe was fitted with interchangeable hemispherical tool tips, accelerometers, a force...
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