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Replicas of multimedia objects are distributed to peers in overlay networks. Multimedia objects are characterized in terms of not only data structure parameter but also quality of service (QoS) parameters like frame rate. Replicas have to be synchronized to be mutually consistent. Each parameter of a replica is read and written by transactions. Thus, the data structure and QoS parameters of a replica...
Replicas of multimedia objects are distributed to peers in overlay networks. In quorum-based (QB) protocols, every replica may not be up-to-date and the up-to-date replica can be found in the version counter. Multimedia objects are characterized in terms of not only data structure but also quality of service (QoS) parameters like frame rate. Each parameter of a replica is read while there is a read...
Replicas of multimedia objects are distributed to peers through downloading and caching in peer-to-peer(P2P) overlay networks. Every replica has to be consistent. In quorum-based (QB) protocols, every replica may not be up-to-date and the up-to-date replicas can be found in the version counters. On the other hand, multimedia objects are characterized in terms of not only data structure parameter but...
Multimedia objects are distributed to peers through downloading and caching in peer-to-peer (P2P) overlay networks. In the quorum-based (QB) protocols, every replica of an object is not up-to-date and the replicas are totally ordered in the version counters. On the other hand, multimedia objects are characterized in terms of not only data structure but also quality of service (QoS) like number of...
Multimedia objects are distributed to peers through downloading and caching in peer-to-peer (P2P) overlay networks. Multimedia objects are characterized in terms of not only data structure but also quality of service (QoS). Replicas of a multimedia object are partially ordered in terms of newness of data structure and QoS. We discuss the multimedia quorum-based (MQB) protocol to synchronize multiple...
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