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Early lifecycle software design is an intensely human activity in which design scale and complexity can place a high cognitive load on the software designer. Recently, the use of evolutionary search has been suggested to yield insights in the nature of software engineering problems generally, and so we have applied dynamic evolutionary computation using self-adaptive mutation to the object-oriented...
Finding good designs in the early stages of the software development lifecycle is a demanding multi-objective problem that is crucial to success. Previously, both interactive and non-interactive techniques based on evolutionary algorithms (EAs) have been successfully applied to assist the designer. However, recently ant colony optimization was shown to outperform EAs at optimising quantitative measures...
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