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Offloading computation to a mobile cloud is a promising approach for enabling the use of computationally intensive applications by mobile devices. In this paper we consider autonomous devices that maximize their own performance by choosing one of many wireless access points for computation offloading. We develop a game theoretic model of the problem, prove the existence of pure strategy Nash equilibria,...
We examine the feasibility of an attack on the measurements that will be used by integrated volt-var control (VVC) in future smart power distribution systems. The analysis is performed under a variety of assumptions of adversary capability regarding knowledge of details of the VVC algorithm used, system topology, access to actual measurements, and ability to corrupt measurements. The adversary also...
This work considers the issue of distributing contents to vehicles through roadside communication infrastructure. Within this scenario, this work studies the dynamics of infrastructure deployment by using game theoretic tools. A strategic game is used to model the case in which the operators perform their deployment decisions concurrently, whereas an extensive game is used to study the dynamics in...
Peer-to-peer (P2P) systems are responsible for a large fraction of inter-ISP transit traffic in the Internet. Hence, many Internet service providers (ISPs) have deployed P2P caches to decrease their P2P related transit traffic. In our work we consider the problem of allocating the limited upload capacity of a P2P cache between a set of overlay swarms. The goal of cache capacity allocation is to increase...
Replication games are a model of the problem of content placement in computer and communication systems, when the participating nodes make their decisions such as to maximize their individual utilities. In this paper we consider replication games played over arbitrary social graphs; the social graph models limited interaction between the players due to, e.g., the network topology. We show that in...
We consider whether cooperative caching may reduce the transit traffic costs of Internet service providers (ISPs) due to peer-to-peer (P2P) content distribution systems. We formulate two game-theoretic models for cooperative caching, one in which ISPs follow their selfish interests, and one in which they act altruistically. We show the existence of pure strategy Nash equilibria for both games, and...
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