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Moving object is too fast or a long exposure of a moving object will cause a "streak" of the moving object in the recorded video sequence. In this case, it's hard to recognize the detail of objects, and not necessary to encode the detail of motion which usually consumes lots of bits, especially under the situation of high resolution sequence. In this paper, we propose an upsampling based...
In this paper, a new low cost texture-synthesis based video coding scheme is presented for H.264/AVC, which is well-suited for a specific class of stochastic texture like water, and cloud, etc. We give a solution to two key problems that bother the application of texture synthesis in video coding for a long time. One is the synthesis cost of the decoder, and the other is the visible artifact of the...
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