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In the physical world, cause and effect are inseparable: ambient conditions trigger humans to perform actions, thereby driving status changes of objects. In video, these actions and statuses may be hidden due to ambiguity, occlusion, or because they are otherwise unobservable, but humans nevertheless perceive them. In this paper, we extend the Causal And-Or Graph (C-AOG) to a sequential model representing...
This paper examines how humans adapt to novel physical situations with unknown gravitational acceleration in immersive virtual environments. We designed four virtual reality experiments with different tasks for participants to complete: strike a ball to hit a target, trigger a ball to hit a target, predict the landing location of a projectile, and estimate the flight duration of a projectile. The...
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