Search results for: Masato Soga
Procedia Computer Science > 2018 > 126 > C > 2058-2064
Procedia Computer Science > 2018 > 126 > C > 2050-2057
Procedia Computer Science > 2018 > 126 > C > 2153-2162
Procedia Computer Science > 2017 > 112 > C > 2040-2047
Lecture Notes in Computer Science > Knowledge-Based and Intelligent Information and Engineering Systems > Skill Acquisition and Ubiquitous Human Computer Interaction > 40-48
Lecture Notes in Computer Science > Transactions on Edutainment III > Engaging Kids with the Concept of Sustainability Using a Commercial Video Game – A Case Study > 129-140
Lecture Notes in Computer Science > Knowledge-Based and Intelligent Information and Engineering Systems > Advanced Information System for Supporting Personal Activity > 599-606
Lecture Notes in Computer Science > Learning by Playing. Game-based Education System Design and Development > Digital Museum and Digital Heritage > 109-109
Procedia Computer Science > 2016 > 96 > C > 1740-1747
Procedia Computer Science > 2015 > 60 > C > 1595-1603
Procedia Computer Science > 2015 > 60 > C > 1559-1565
Procedia Computer Science > 2015 > 60 > C > 1566-1574
Procedia Computer Science > 2015 > 60 > C > 1497-1505
Procedia Computer Science > 2014 > 35 > Complete > 1315-1322
Procedia Computer Science > 2014 > 35 > Complete > 1300-1306
Procedia Computer Science > 2014 > 35 > Complete > 1323-1332
Procedia Computer Science > 2014 > 35 > Complete > 1270-1277
Procedia Computer Science > 2014 > 35 > Complete > 1307-1314