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Massively multiuser virtual environment (MMVE) applications have the challenge of update message exchange among a large number of users. Real-time collaboration in the virtual environments requires the updates to be exchanged with the minimum end-to-end latency and overhead. This article proposes a new clustering technique to improve the update message exchange efficiency in MMVE applications. The...
In this paper, we present a dynamic area of interest management for massively multiplayer online games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), we scheme AOIs to the virtual space. This zoneless MMOG is the consequence of dynamic AOI that redeems the necessity of inter-AOI communication. In addition, the AOI maintenance cost is reduced significantly by assigning...
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