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We demonstrate “Blurry (Sticky) Finger” in which one uses the unfocused blurred finger, sense of proprioception, to aim, point and directly select a distant object in the real world with both eyes open. We showcase two demo applications. The first illustrates the accuracy and usability of the proposed method with the target objects lying at a fixed depth on a monitor. The second is an AR based object...
Participating in a play is one of integral curriculum for young children at nurseries and kindergartens. At the same time, it is not very easy to successfully run and manage a play for young children due to their low age and immaturity. We are exploring the use of a robot and augmented reality (AR) technology to assist the nursery teachers in hopes to alleviate the difficult and complicated task of...
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