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In order to support the advanced concept technology demonstration of intelligence reconnaissance activities, multi-agent-based battlefield reconnaissance simulation is studied to provide enough detail to examine dynamic tactical process by a novel method of task decomposition and allocation. Our work includes four parts: (1) describing task by means of Behavior Definition Frame; (2) analyzing task...
The FIPA Contract Net Protocol (CNP) is an approach to cooperation and coordination in multi-agent systems, inspired by a market-like model. In order to solve the problems about description of military entities interactions in an agents-based modeling, the original CNP is extensively used, i.e., an extended CNP is proposed in this paper. The proposed extended CNP, which is based on FIPA standards,...
In order to solve the problems about simulation of intelligent warfare entities actions on dynamic battlefield environment because of the complexity of warfare system, intelligent-agents-based modeling approach is applied in this paper. Based on analysis on caste diagram of warfare entities, the mapping from warfare entities to respective agents is set up, by which the simulation infrastructure is...
In this paper, an agent-based model is proposed to support the advanced concept technology demonstration of tactical engagement on future battlefield. Based on the description on physical modeling, behavioral modeling and modeling process, agent architecture and multi-agent conversations are analyzed. The task of tactical engagement entity agents is described by means of Behavior Definition Frame...
To meet the requirements of knowledge classification and process of knowledge updating or modifying frequently in a military command entity agent, and effective expression of collaboration process, a formal bottom-up modeling method called Object Oriented Fuzzy Petri Net (OOFPN) and Colored Petri Net (CPN) modeling approach is used in this paper. Based on the analysis of a command entity agent model,...
To support the advanced concept technology demonstration of operational applications of intelligence reconnaissance system (IRS) on future information battlefield, multi-agent simulation technology is applied in this paper. On the basis of analysis on intelligence processing and modeling process of intelligence reconnaissance warfare (IRW), a role-agent mapping mechanism is presented to set up the...
Agent-based modeling and simulation (ABMS) is applied to investigate a set of problems in virtual battlefield operations context. Specifically, we are working to understand the relationship between real battlefield operations practices and virtual battlefield actions. Combat task is described by means of Behavior Definition Frame, by which model of tasks allocation is established. Based on analysis...
Tactical warfare process, e.g., engagement between opposite forces, is full of unpredictability and platform-level interactions that result great difficulties in performing virtual battlefield simulation. In this paper, a novel approach, i.e., multi-agent interactions centric simulation is applied to solve the problem. Based on the analysis on the requirement and countermeasure, the mapping from tactical...
In order to support the advanced concept technology demonstration of military command system application on future information battlefield, multi-agent-oriented modeling technology is applied in this paper. Based on description of the principles, requirements and process of modeling, mappings from military command system's members, i.e., command entities to respective cognitive agents, are set up,...
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