The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
This paper introduces a glasses-typed wearable system to detect user's emotions using facial expression and physiological responses. The system is designed to acquire facial expression through a built-in camera and physiological responses such as photoplethysmogram (PPG) and electrodermal activity (EDA) in unobtrusive way. We used video clips for induced emotions to test the system suitability in...
We investigated a correlation between electroencephalography (EEG) power and user satisfaction about haptic sensation. EEG power in alpha, delta, and high beta band showed a significant correlation with haptic satisfaction, especially in the early period. Our results show the feasibility of a novel metric for UI design of consumer electronics.
This study examined characteristics of the brain networks related to upper limb grasp movements. EEG signal of 4 patients with chronic stroke were analyzed during different motor tasks. We compared the brain networks involved in the Active and Motor Imagery tasks by using the centrality and small-worldness (SW). There was a statistically significant difference between the centralities of two motor...
This paper proposes an immersive game system where a user haptically senses the state of a target object. To construct the game, we first present a vibrotactile signal generation method which provides variable vibrotactile effects according to a user's interaction and graphic environments. The generated vibrotactile effects are used for the input of vibration motors in order to convey vibrotactile...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.