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Intensive research in the networking domain addresses content- and context-aware features for the Future Internet. Thus, being able to manipulate data flows and to adapt those to given constraints with a minimum resource involvement is a hot topic. On top of this topic, video manipulation is the challenge to undertake in order to optimize resource-consuming processes. However, developing heterogeneous...
The expansion of the market for embedded systems has motivated academic research to offer solutions to the problems of congestion and connectivity. Indeed, the implementation of the embedded processor on FPGA helps saving space and provides a better interaction between the program and hardware acceleration. Furthermore, the addition of an Operating System (OS) allows to abstract the hardware and to...
In this paper we present an on-line platform, called MyMultiMediaWorld.com, designed to help standardization bodies and communities to benchmark compression algorithms for still 3D objects. Based on MPEG standards, this platform provides an easy-to-use API to integrate the algorithms to be evaluated. The platform automatically benchmarks them from the platform extensible 3D database. When uploading...
Here, we present a new method for benchmarking multi-media related algorithms by providing a Web-based architecture able to continuously update (1) the relevant data set through a common representation based on MPEG-4, and (2) the set of algorithms by an open API. The platform benchmark results are updated in real-time and presented for each media, for each group of media or for the entire database...
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