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This paper presents a system framework to realize the automatic visual inspection with random initial object poses. A series of Computer Graphics (CG) images rendered in OpenGL are compared with a real scene image from a fixed environment camera. With an iterative heuristic search approach for the maximum similarity in these comparisons, robust 3D object pose estimation has been obtained to place...
This paper presents a system framework to realize camera localization relative to a 3D object. We adopt a Coarse-to-Fine strategy to locate the camera. First a series of rendered Computer Graphics (CG) images are compared with a real camera image. With an iterative linear search for the maximum Mutual Information (MI) among these comparisons, an initial camera pose estimation is obtained. Subsequently,...
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