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Based on hardware and software integration testing and model driven testing binding requirements, we propose a model based on the needs of embedded software driver initial framework to analyze and identify the needs of embedded systems hardware and software object creation object interaction model, then the model analysis and testing constraints and on the basis of test scenarios, and then establish...
This paper describes an gesture-based system suitable for use in a party. With the Microsoft Kinect for Windows sensor, LEDs or lamps, Arduino, and a set of Relay Shield for Arduino, our module creates an immersive ambient entertainment environment that is responsive and sensitive to the presence of users reflected by their gestures, feet movements, and can roughly recognize users' mood based on their...
This paper characterizes the technical difficulties and challenges faced when testing complex avionics software. With this as background, a unique Simulation Testing Framework (STF) will be introduced. The basic principles of the STF, associated technology and tools are then presented in detail and include both strategy and process of defining test methods as well as the software architecture of the...
In this paper Model-based Simulation Testing Framework (MSTF) will be introduced. The basic principles of the MSTF, associated technology and tools are then presented in detail and include both strategy and process of defining test methods as well as the software architecture of the distributed simulation test system (DSTS).
Build-in-test of software is designed in embedded system widely. This paper analyses the general architecture of the embedded system, introduces three types of BIT structure pattern, for each pattern, the arithmetic design is described in details with real practice. This paper presents a new s/w BIT approach based on fault injection. Four important phrases: testing requirement analysis, fault injection,...
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