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Scientific research has always been done and is done in a collaborative manner. Today we have available the internet that facilitates this process through communication tools, data sharing, management tasks, among others. However, qualitative research has taken timid steps towards a truly collaborative work. This paper presents the 4C collaborative work model as well as the collaboration features...
Continuous assessment of the quality of health-related life (HRQoL) of patients is an important aspect of health and gives rise to several readings. On one hand, the enormous amount of information that is generated allows the extraction of knowledge with great accuracy concerning the disease, the treatments and the impact it has on society, on the other hand, this continuous monitoring allows effective...
Poker has been gradually gaining the attention of the scientific community, mostly in researchers on Artificial Intelligence. The main reason is concerned with the fact that Poker provides great challenges to the research in the area. Unlike many other games, poker is a stochastic game of imperfect information, which creates a high amount of possibilities to every state of the game. In this work a...
In recent years the game of poker has created a high interest on researchers from the artificial intelligence area. Unlike board games, poker is an incomplete information game becoming a very complex game for a virtual agent. The main objective of this work is to create a data model enabling to apply data mining techniques to obtain a poker player model (pre-flop stage). To do that we used a database...
In a soccer match, a cooperative behavior emerges from the combined execution of simple actions by players. A cooperative behavior can be planned if players are previously committed to its execution prior to its start or unplanned otherwise. The ability to reproduce some of these behaviors can be useful to help a team achieve better performances.
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