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Peer-to-peer (P2P) live video streaming systems have recently received substantial attention, with commercial deployment gaining increased popularity in the internet. It is evident from our practical experiences with real-world systems that, it is not uncommon for hundreds of thousands of users to choose to join a program in the first few minutes of a live broadcast. Such a severe flash crowd phenomenon...
Development of Internet brings the great increasing communication requirement. This demand impels the developing progress of Voice over Internet Protocol (VoIP). It is difficult to supply the high quality user experience for VoIP services, which has brought great challenges to VoIP developer because of the dynamic property of Internet. We obtain the following results in lots of existing VoIP systems:...
Efficient and stable topological structure is the core of a P2P platform. Current research of topology is all designing for some particular application, such as centralized topology for file sharing, decentralized unstructured topology for live streaming, hybrid topology for VoD streaming, and etc. But their inherent disadvantages make them not able to be applied for platform, which will support many...
Peer-to-peer (P2P) has become an important computing model because of its adaptation, selforganization and autonomy. But how to organize dynamic nodes in P2P networks efficiently for gaming message passing services is still a challenge. This paper present an approach, named D-overlay, a delay-aware overlay for gaming services, to implement node clustering based on link delay of nodes communications...
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