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Excessive use of online computer games which leads to functional impairment and distress has recently been included as Internet Gaming Disorder (IGD) in Section III of the DSM-5. Although nosological classification of this phenomenon is still a matter of debate, it is argued that IGD might be described best as a non-substance-related addiction. Epidemiological surveys reveal that it affects up to...
It is well accepted that ICT and media competencies are indispensable in the modern world, and that education at school and on the level of tertiary education should target to convey corresponding skills. However, there is much less agreement on specific skills that should be included, and there exist quite a few different proposals and approaches under terms such as media literacy, information literacy,...
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