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The globalization and complexity of modern supply chains introduce risks that jeopardize our cyberinfrastructure and demand bold, comprehensive solutions to ensure the integrity of hardware and software components across their life cycle of design, manufacturing, distribution, integration, and updating.
Irregular applications present unpredictable memory-access patterns, data-dependent control flow, and fine-grained data transfers. Only a holistic view spanning all layers of the hardware and software stack can provide effective solutions to address these challenges.
By breaking down abstractions and facing challenges in an integrated fashion from the devices up, designers could develop novel systems that ultimately go beyond von Neumann processing on silicon.
What makes high-performance embedded computing so difficult is not just the performance levels but achieving that performance in the face of two major requirements: real time and low power.
The new user of interactive graphics systems probably doesn't know much about the tradeoffs and options involved with using interactive input/output equipment. And there are few sources of introductory material on the subject. This issue attempts to provide such a source.
Those of us who have worked with stack computers for several years have found an unending source of amazement –and some consternation–in how few computer professionals there are who seem aware that there is an entirely different approach to computer architecture from the familiar von Neumann model. Sometimes when such phrases as "zero-address machine" have dropped from my lips, and I see...
This marks the second issue of Computer devoted to the Asilomar Workshop on Microprocessors. As with the first such issue (January 1976), no attempt has been made to cover the workshop in toto (a summary report appeared in the July 1976 Computer). Rather, the goal has been to spotlight a few of the more interesting developments and philosophies that were explored during the April 1976 workshop.
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