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As mobile software development becomes more mainstream, universities recognize a need to integrate mobile platform programming into the curriculum. This integration requires an understanding of mobile software development that defines it not just as a collection of topics but that acknowledges cross-topic areas that serve as the basis for specific interests. This paper presents a platform-agnostic...
In this work, we present a brief report on a pilot project based on the concepts of Mobile Remote Experimentation (MRE). The project aims to provide an environment and a model using open source tools that can be replicated, since these are likely to re-use and have low cost, essential factors when it comes to public education, that allows students to perform laboratory practices remotely via mobile...
This paper presents on-going research at one of the pilot school sites involved in the HP- National Education Technology Assessment (HP-NETa) project which investigates innovative ways of collecting and understanding learning outcome data that emerge from effective technology implementation in the classroom. This paper reflects on teachers' initial self-reported level of Information Communication...
The first 72 hours is critical in saving human lives after a disaster occurred. Mobilizing many disaster rescuer team to many different places can be a daunting task. In this work, we propose a mobile-devices-based application which can be used to track the rescuer movement. The tracking records, which are displayed in a map, can be used by decision makers in command center to distribute rescuer team...
The use of Mobile Technologies opens new possibilities for the teaching and learning processes, taking us to a new reality, called Mobile Learning or m-Learning. The m-learning in this work is defined" as learning processes that occur, necessarily supported by the use of mobile technologies and that has mobility as a fundamental characteristic of human actors, who may be physically / geographically...
This paper proposes the learning object development for teaching the new Portuguese language spelling, through the use of mobile devices. The development work started with the analysis of the literature, continuing with the study of technology, the choice of a process for the development and ending with the presentation of prototype.
Remote Laboratories constitute a first order didactic resource in engineering faculties. Their use from mobile devices to increase the availability of the experiments at the laboratory is a challenge highly coupled to the requirements established by each experiment. This paper will present and compare the main strategies for adapting a Remote Laboratory to mobile devices, as well as the experience...
Software on mobile devices has become increasingly complicated as end users demand a PC-converged user experience on the mobile Internet. This has complicated the software configuration and boot procedures, resulting in a longer boot time. This is damaging to the mobile user experience. Many legacy techniques to enable the fast boot time differentiation in mobile handsets are not applicable to the...
Integration between Brain Computer Interface and mobile devices allows the development of mobile applications for people with severe neuromuscular diseases. These applications can increase their quality of life. This paper presents a mobile application that enables disabled people to make a phone call to a desired contact on their phone's address book solely using their brain activity.
Smart phones of today have increasingly sophisticated software. As the feature set grows further, the probability of system security related defects is likely to increase as well. Today, the security of mobile platforms and applications comes under great scrutiny as they are getting widely adopted. It is therefore crucial that code for mobile devices gets well tested and security bugs eliminated where...
Home automation and building services systems are integrated in many homes and buildings to meet the needs of comfort, security and efficiency of the customers. On the other hand, mobile devices such as handheld devices and smart phones are providing location-independent access to the Internet and local networks. This paper describes the requirements to combine these two mediums to supervise home...
Even as everyday software increasingly transitions to online software services, many educational projects in software development courses still remain on single-user PC systems. To better prepare our students for this emerging trend in software development, material on web services and service-oriented architecture should become more of a focus in computer science courses. This paper describes our...
Mobile ad hoc Networks refers to the infrastructure less, resource poor wireless networks whose interaction is unplanned in such a way that location of participating nodes and parties can not be identifiable. The mobile devices are used by people to access services in various environments. Before two or more mobile networks ready to interact, they must trust that each will satisfy the security and...
The ability to install new applications on mobile devices has allowed users to fully customize their devices to their needs and preferences. However, there is the problem of developing a different client program for different devices due to device fragmentation or the software and hardware differences of each device. Not only would this incur higher software development costs, but it is also inconvenient...
There are different levels of engagement in social relations between persons. Using a single data set for measuring social relations may, however, lead to fallacious results, while using multiple data sets the threat of fallacy can be reduced and the nature of different kind of social relations examined. This paper presents the OtaSizzle research platform for combining multiple data sets and measuring...
With the development of mobile devices, researchers pay more and more attention to application software based on it. Currently, most animation making software is oriented for professional people, which are tedious and complex on operation. It is difficult for novices to understand the making animation process. Aimed at removing the complexity barrier and allowing nonprofessional users to create a...
Security-by-Contract (S??C) is a paradigm providing security assurances for mobile applications. In this work, we present an extension of S??C enriched with an automatic trust management infrastructure. Indeed, we enhance the already existing architecture by adding new modules and configurations for contracts managing. At deploy-time, our system decides the run-time configuration depending on the...
In the study of discussion regarding the status of mobile e-Commerce in domestic and overseas, it was proposed to make use of .NET framework which has a local database on mobile devices to develop an e-Commerce platform in order to successfully achieve the according process of addition, deletion, revision and order inquiry on a basis of mobile database, as well as communicating with the node database...
The evolution of software must be concurred with that of hardware to provide users with best services. Despite of currently prominent evolution of hardware, lazy evolution of software prohibits users from utilizing full capabilities of mobile devices. So our institute is developing a mobile component runtime environment which can extend and optimize platform capabilities. It makes it possible that...
Finger tapping movements provides a quantitative tool to measure disturbances in the execution of normal motor rhythm, which might be associated with brain damage. Therefore, development of finger-tapping test devices and software is of great importance. Softwares that are made in recent studies needs a computer to be operated. This situation limits the mobility of the test. That's why in this study,...
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