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How to combine the human-and-computer interaction and painting art is a hot topic in the fields of computer graphics, virtual reality, film-television advertisements and games. This paper presents an algorithm for interactive simulation of realistic sand painting based on Kinect in real-time, which consists of three sub-systems: the preprocessing system, the user interaction information capture system,...
This paper presents an approach to simulate dynamic phenomena of a flower including blooming and fading. Firstly, we constructed flower models according to the flower's primary morphology data, especially taking five species throughout the year for example, such as a tulip, a lily and other kinds of flowers. Secondly, algorithms of flower dynamic simulations includes two phases: blooming algorithm...
Bonsai has strong ornamental characteristics, and interactive simulation of bonsai is becoming a hot topic in computer graphics modeling of plants. This paper proposes an interactive simulation method which is based on Kinect Fusion point cloud information. We get point cloud information by the Kinect, and through Laplace method to extract the skeleton of bonsai and interoperate with skeleton. Then...
Reasonable structure design is premised on making the product structure lightweight and green production, therefore through the ANAYS sofLare on the structural design and optimization can reduce the process of product development, and improve the efficiency of product design. ANSYS Workbench was used to analyze the conditions of static, dynamic and fatigue characteristics, the trestle structure parameter...
Dynamic water surface simulation is one of the most challenging issues in computer graphics. This paper implement an effective method for simulating dynamic water ripple effect in real-time. In the method, the water surface is constructed as a mass-spring grid, and the motion status of each mass point can be computed with Hooke's law. Instead of computing the mass points' motion in three dimensional...
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