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In this paper we present an automatic color correction framework based on memory colors. Memory colors for 3 different objects: grass, snow and sky are obtained using psychophysical experiments under different illumination levels and later modeled statistically. While supervised image segmentation method detects memory color objects, a luminance level predictor classifies images as dark, dim or bright...
Technology can provide engaging game experiences. However, it can also decrease the exhibition of essential play behavior such as social interaction and physical activity. In this paper, we discuss how the Interactive Tag Playground (ITP) can enhance the traditional tag game experience by making it more enjoyable and immersive without sacrificing social and physically active behavior. Additionally,...
AEA 92559-1 Guide Smart Electrical Grids: Concepts, Benefits and Challenges for Implementation was published in 2013 [1]. This guide is the result of joint work of professionals from the Argentinean electrical industry. It aims to establish the concept of Smart Grid, benefits and obstacles to its implementation in the national grid. The scope, stakeholders, origin, challenges and applicable technologies...
We aim at designing interactive playgrounds that automatically analyze the behavior of children while playing games, in order to adapt the gameplay and make the games more engaging. In this paper, we focus on recognizing roles in tag games, where children are taggers or runners. We start by tracking the location and motion of individual players, and subsequently recognize pairwise interactions: approach,...
The usage of non-scripted lecture videos as a part of learning material is becoming an everyday activity in most of higher education institutions due to the growing interest in flexible and blended education. Generally these videos are delivered as part of Learning Objects (LO) through various Learning Management Systems (LMS). Currently creating these video learning objects (VLO) is a cumbersome...
Play is a vital activity in which children observe the world, learn new concepts and experiment with them. Even though the social aspect of play is very important, the computer science community has struggled to address it. Digital playgrounds have been built in which children can play in technologically enhanced installations, but the detailed study of the social component of play within these installations...
The use of autonomous vehicles is becoming ubiquitous due to the versatility and flexibility that they display in the execution of individual and cooperative tasks, coupled with the fact that their use avoids placing human lives at risk. Closely related to these autonomous systems and their control are the simulation tools. A poor control design could have dramatic consequences to the vehicle itself,...
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