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To build 3D personalized human body geometry in virtual scenes, this paper presents a full human body reconstruction method based on single Kinect. This method captures three top-down human point clouds firstly and uses ICP to find the corresponding points between the point clouds. A personalized full human body point cloud is generated after point cloud fusion and down-sampling. Finally, the 3D human...
3D human body models have been widely used in all fields. For acquiring precise human body models, the research about their recognition and reconstruction has become a major topic. Here we present a new method for modeling 3D human body based on single Kinect from the viewpoint of cost and operability. In this method, human body 3D information is recognized and acquired by only one Kinect while 3D...
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