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Most existing depth estimation methods generate an erroneous depth map when a foreground object contains hairy boundaries and this error is very critical in many applications. To solve this problem, a new depth map enhancement method is proposed. The given depth map is enhanced by propagating depth values of the neighbourhood based on an alpha matte. The experiment results show that the boundary of...
The importance of the deformation and physics based deformation methods are continuously increasing in computer graphics area. However, the user interaction and reality using them is still insufficient for the various applications such as modeling process and game industry. In this paper, we propose physics based deformation technology under AR (augmented reality) environments to improve the effectiveness...
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