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This paper proposes the evolutionary generation of an artificial creature's personality by using the concept of multi-objective optimization. The artificial creature has its own genome and in which each chromosome consists of many genes that contribute to defining its personality. The large number of genes allows for a highly complex system, however it becomes increasingly difficult and time-consuming...
This paper discusses the personality of genetic robot and its evolving algorithm within the purview of the broader ubiquitous robot framework. Ubiquitous robot systems blends mobile robot technology (Mobot) with distributed sensor systems (Embot) and overseeing software intelligence (Sobot), for various integrated services. The Sobot is a critical question since it performs the dual purpose of overseeing...
This paper presents the components and overall architecture of the ubiquitous robot (Ubibot) system developed to demonstrate ubiquitous robotics, a new paradigm for integrated services. The system has been developed on the basis of the definition of the ubiquitous robot as that of encompassing the software robot Sobot, embedded robot Embot and the mobile robot Mobot. This tripartite partition, which...
This talk shows its possibility of implementation in real life through demonstrations using a Sobot, Rity: i) continuous interface between physical and virtual worlds ii) seamless transmission of Sobot between a PC and a Mobot, and iii) omnipresence of Sobot. Rity, developed at the Robot Intelligence Technology (RIT) Laboratory, KAIST, is a Sobot implemented as a 12 DOF artificial creature in the...
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