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Since humanoid robots have similar body structures to humans, a humanoid robot is expected to perform various dynamic tasks including object manipulation. This research focuses on issues related to learning and performing object manipulation. Basic motion primitives for tasks are learned from observation of human's behaviors. An object manipulation task is divided into two types of motion primitives,...
In this paper, mimetic communication is extended to human-robot interaction tasks, in which physical contact transitions must be handled. The mimetic communication consists of imitation learning for learning low level motion primitives and a higher level interaction learning stage in which also the information about the human-robot contacts is included. For the imitation learning, Cartesian marker...
This paper proposes a novel approach for motion primitive segmentation from continuous full body human motion captured on monocular video. The proposed approach does not require a kinematic model of the person, nor any markers on the body. Instead, optical flow computed directly in the image plane is used to estimate the location of segment points. The approach is based on detecting tracking features...
This paper describes an approach for on-line, incremental learning of full body motion primitives from observation of human motion. The continuous observation sequence is first partitioned into motion segments, using stochastic segmentation. Motion segments are next incrementally clustered and organized into a hierarchical tree structure representing the known motion primitives. Motion primitives...
This paper deals with the imitation of human motions by a humanoid robot based on marker point measurements from a 3D motion capture system. For imitating the humanpsilas motion, we propose a Cartesian control approach in which a set of control points on the humanoid is selected and the robot is virtually connected to the measured marker points via translational springs. The forces according to these...
Since humanoid robots have similar body structures to humans, they are expected to perform various tasks including tool-use manipulation tasks instead of humans. This research studies on learning and performing tool-use manipulation tasks. For tool-use manipulations, understanding the relation between tool motion and whole body motion is crucial. In this paper, a tool-use motion model is designed...
This paper proposes a method to recover missing data during observation by factorial hidden Markov models (FHMMs). The fundamental idea of the proposed method originates from the mimesis model, inspired by the mirror neuron system. By combining the motion recognition from partial observation algorithm and the proto-symbol based duplication of observed motion algorithm, whole body motion imitation...
This paper proposes a 3D motion recovery method from monocular images by statistical inference. The fundamental idea of the paper originates from the mimesis model, inspired by the mirror neuron system. The mimesis model is extended to include motion understanding from monocular image sequences and to imitate whole-body motion patterns in 3D space. In order to achieve this goal, (1) conversion of...
Optical motion capturing systems are widely used to acquire human beings' motion patterns in humanoid imitation learning research. However, optical motion capturing systems have a restricted movable area. This paper proposes the HMM based mimesis scheme using a monocular camera mounted on a humanoid. This scheme releases the restriction of movable area and enables imitation in daily life environments...
This paper proposes a new localization strategy for indoor service robots. A mobile robot localization problem is difficult to solve by a single continuous algorithm. Major difficulties include dynamic changes of the real world, various uncertainties, limitation of sensor information, and so forth. To develop a practical localization solution, this paper proposes an integrated localization strategy...
In this paper, a new mimesis scheme is proposed. This scheme enables for a humanoid to imitate human's motion even though the humanoid cannot see human's whole-body motion and the humanoid has not seen the exactly same motion so far. Mimesis framework is based on continuous hidden Markov model. Viterbi algorithm is applied in order to generate more various motion patterns than the number of existing...
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