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Contrast sensitivity of the human visual system to visual stimuli can be significantly affected by several mechanisms, e.g., vision foveation and attention. Existing studies on foveation based video quality assessment only take into account static foveation mechanism. This paper first proposes an advanced foveal imaging model to generate the perceived representation of video by integrating visual...
User experience plays a crucial role in emerging multimedia services. Traditional Quality of Service (QoS) criteria have been demonstrated to be not adequately accurate to measure and manage the user viewing experience when consuming multimedia content. Recently Quality of Experience (QoE), a quality criterion purely driven by subjective cognition, has been defined to evaluate the overall acceptability...
Contrast sensitivity is an important characteristic of the human visual system (HVS), which is widely used in image and video signal processing. For visual quality assessment, static spatio-temporal frequency based contrast sensitivity function (CSF) is often used, while the contrast sensitivity can also be affected by smooth pursuit of eyes when tracking attentive regions in the field of view. This...
In this paper, we investigate whether the presence of audio with different quality levels can influence the outcome of subjective visual quality assessment in a Digital Cinema setting. We asked the participants to judge the visual quality when watching an audiovisual content in a Digital Cinema environment and investigated whether the participants can neglect the presence and the quality of audio...
In multimodal presentations the perceived audiovisual quality assessment is significantly influenced by the content of both the audio and visual tracks. Based on our earlier subjective quality test for finding the optimal trade-off between audio and video quality, this paper proposes a novel method for relative multimodal complexity analysis to derive the fusion parameter in objective audiovisual...
Most quality models for stereoscopic presentations are dedicated to measuring quality degradation caused by compression artefacts. However, non-compression distortions induced during acquisition and presentation usually have significant influence on 3D viewing experience. In this paper, we propose an objective metric for viewing experience assessment by taking camera baseline and binocular distortion...
This paper proposes to evaluate video quality by balancing two quality components: global quality and local quality. The global quality is a result from subjects allocating their attention equally to all regions in a frame and all frames in a video. It is evaluated by image quality metrics (IQM) with averaged spatiotemporal pooling. The local quality is derived from visual attention modeling and quality...
Objective metrics are widely used to estimate the perceived quality of audio and video content in consumer electronics applications. Although a number of such metrics exist, they have all been developed for the unimodal case-cross-modal interaction, i.e. the influence of video on audio and vice versa, is not considered by these metrics. We give an overview on these, and summarize human audiovisual...
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