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This paper proposes a fast algorithm based on depth map segmentation for the depth coding of 3D video coding to reduce the coding complexity of the depth map. The proposed algorithm segments the depth map into different regions by modifying automatic thresholding technique. We also propose the search range adjustment according to the classification of the coding tree unit (CTU). The early termination...
Palette mode is the new coding tool that has been adopted in the Screen Content Coding Extensions of High Efficiency Video Coding (HEVC SCC). Palette mode can represent colour clusters for screen content efficiently and can be summarized into two parts: palette coding tools and colour index map coding tools. This paper proposes two techniques to improve colour index map coding: transition copy and...
The target of 3D video coding is to compress Multiview Video plus Depth (MVD) format data, which consist of a texture image and its corresponding depth map. In the MVD format, the depth map plays an important role for successful services in 3D video applications, because it enables the user to experience 3D by generating arbitrary intermediate views. The depth map has a strong correlation with its...
The 3D extension of High Efficiency Video Coding (3D-HEVC) is a new international video coding standard that has been developed by the Joint Collaborative Team on 3D Video Coding Extensions (JCT-3V). It aims at improving the coding efficiency of 3D and multi-view videos by introducing new coding tools to utilize the correlations between views and between texture and depth components. In this paper,...
As the state-of-the-art video coding standard, High Efficiency Video Coding (HEVC) has been finalized in January 2013. To support the coding of multiple views and associated depth data, the development of the HEVC extension for 3D video coding is also about to be finalized. New coding unit (CU) level coding tools are added to the HEVC design to improve the compression capabilities for both video views...
This paper presents a novel inter-view motion prediction technique used in 3D-HEVC which provides efficient compression for motion vectors. The 3D extension of HEVC (High Efficiency Video Coding) namely 3D-HEVC is under development in JCT-3V for coding multi-view video and depth data. Inter-view motion prediction takes benefit of the inter-view correlation between views by inferring the motion information...
This paper introduces a bi-prediction scheme with only a motion overhead as for unidirectional prediction. It combines motion vectors found by template and block matchings with the overlapped block motion compensation (OBMC). An optimal window function is designed based on a model-based framework. Additionally, the concept of adaptive motion merging is incorporated to enable a template-matching-free...
This paper addresses the problem of adapting overlapped block motion compensation (OBMC) windows for use with variable blocksize motion estimates. We tackle the problem by using a parametric window design, which expresses, based on a statistical motion model, the optimal weights as a function of the distances between the predicted pixel and its nearby block centers. The formula enables both prediction...
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