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This paper describes an application of the dynamic programming method to determine the safety of one’s own ship trajectory during encounter of other ships. A dynamic model of the process, with kinematic constraints of state and determined by a three-layer artificial neural network has been used for the development of control procedures. Non-linear activation functions in the first and second layers...
The paper introduces the process of safe ship control in collision situations using a differential game model with m participants. The basic model of process includes non-linear state equations and non-linear, time-varying constraints of the state variables as well as the quality game control index in the forms of game integral payment and final payment. As an approximated model of the manoeuvring...
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