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With the giddy growth of the amount of the information data through constant interaction and sharing in daily life, the mobile Internet has shifted from the lack of information to information overload. How to satisfy readers' individual needs from the disorder and mixture data has become an urgent problem to be solved. This paper combines the context information into the recommended process, and constructs...
Enterprise integration is one of the crucial challenges faced by modern organizations. Existing effort to define Enterprise Integration Patterns (EIPs) helps organizations to build their integration processes. An EIP represents a regularity in mobile agent behavior designs. In a complex distributed environment, such as mobile context, EIPs are a large number of patterns that describes the interactions...
Behavioral and targeted profiling of users is an important task in marketing and in the advertising industry. Being able to match a given user profile to an advertising that leads to effective purchases is challenging because of a very tiny proportion of users willing to purchase goods and thus monetize the advertising. With such proportions being less than one percent of the overall user population,...
Cyber-physical-human systems find new applications in various areas of human lives. The paper proposes usage of a system of this class to achieve a synergy between the connected car and e-tourism ideas. The developed approach is presented with more attention paid to the situational awareness and behavioral awareness. The approach is illustrated via a case study aimed to organization of infomobile...
This paper discusses the design and development efforts made to collect data using an opportunistic crowdsensing mobile application. Relevant issues are underlined, and solutions proposed within the CHIST-ERA Macaco project for the specifics of collecting fine-grained content and context data are highlighted. Global statistics on the data gathered for over a year of collection show its quality: Macaco...
One of the aspects brought by the use of connected mobile devices in education is the possibility of learning in different environments, using physical environmental factors in its advantage. These factors are part of what we define as “mobile context”, which is comprised by different information dimensions: temporal, physical, and social. This information can be modelled as an ontology and used in...
IMS (IP Multimedia Subsystem) is confronted to various evolutions. The purpose of these evolutions is focused on enhancing subscriber experience by offering a variety of services that meets his needs and requirements. To respond to this problematic, we must consider subscriber profile information in service discovery process. IMS presents a significant mass of information of subscribers' profiles...
Mobile app testing and evaluation requires exposing the app to a wide array of real world context conditions viz. location, sensor values, network conditions etc. Such comprehensive context conditions are difficult to create in a development environment on a real device, therefore, simulating them in a mobile emulator is a promising alternative. We present ContextMonkey, a framework for context generation...
Code smells are symptoms of poor design solutions applied by programmers during the development of software systems. While the research community devoted a lot of effort to studying and devising approaches for detecting the traditional code smells defined by Fowler, little knowledge and support is available for an emerging category of Mobile app code smells. Recently, Reimann et al. proposed a new...
Mobile devices continue to push the limits of contextually aware application intelligence. However, due to the complexity of contextual processing and programming, a centralized system that handles all mobile context processing is difficult to realize. The problem of defining such a contextual reasoning unit that uses an all-encompassing contextual ontology for all possible uses of context is not...
Monitoring user interaction activities provides the basis for creating a user model that can be used to predict user behaviour and enable user assistant services. The BaranC framework provides components that perform UI monitoring (and collect all associated context data), builds a user model, and supports services that make use of the user model. In this case study, a Next-App prediction service...
While the number of mobile apps published by app stores keeps on increasing, the quality of these apps varies widely. Unfortunately, for many apps, end-users continue experiencing bugs and crashes once installed on their mobile device. Crashes are annoying for end-users, but they denitely are for app developers who need to reproduce the crashes as fast as possible beforefinding the root cause of the...
The human daily and the professional life demand a high amount of communication ability, but every fourth adult above 50 is hearing-impaired, a fraction that steadily in- creases in an aging society. For an autonomous, self-condent and long productive life, a good speech understanding in ev- eryday life situations is necessary to reduce the listening ef- fort. For this purpose, a mobile app-based...
Recent device shipment trends strongly indicate that the number of Web-enabled devices other than PCs and smart phones are growing rapidly. Marking the end of the dominant era of these two traditional device categories, people will soon commonly use various types of Internet-connected devices in their daily lives, where no single device will dominate. Since today's devices are mostly standalone and...
The reputation of a mobile app vendor is crucial to survive amongst the ever increasing competition. However this reputation largely depends on the quality of the apps, both functional and non-functional. One major non-functional requirement of mobile apps is to guarantee smooth UI interactions, since choppy scrolling or navigation caused by performance problems on a mobile device’s limited hardware...
System response time can greatly affect the user experience. Society has entered the mobile Internet era, and in mobile applications, as carriers of the mobile Internet, response time is an important performance index related to users' attention. Previous studies of user experience of response time have focused more on computers and websites and less on mobile applications. The current study develops...
Mobile Cloud Computing allows offloading compute-intensive applications execution from resource-constrained mobile devices to more powerful computing resources, i.e., distant cloud servers or cloudlets. This is a challenging issue due to the situations that mobile users may face in such context such as the inconstancy of wireless networks, mobility, server load or battery drain. Most cloudlet-based...
Today, mobile learning is becoming a new important learning style in our modern life. It is handy because mobile devices are used not only for communicating but also for learning in a mobile context. Mobile devices have the potential to be used as powerful m-learning tools in different learning contexts. However this poses new challenges that are associated with their ability to cope with the available...
Big data analytics makes predicting human behavior possible, but it is unclear how to exploit the predictable information for improving performance of wireless networks. In this paper, we investigate the potential of predictive resource allocation in supporting high throughput by exploiting excess resources. To this end, we assume that the requests and trajectories of mobile users and the average...
This paper is presented the study of the social influence by using social features in fitness mobile applications and habit that persuades the working-aged people, in the context of continuous fitness mobile application usage to promote the physical activity. Our conceptual model consisted of Habit and Social Influence. The social features based on the Persuasive Technology (1) Normative Influence,...
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