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The Health Behavior Change Support Systems minitrack discusses how systems and services aimed at influencing health and/or wellbeing behavior can be designed, developed and implemented. Behavior Change Support Systems (BCSS), in general, are defined as "socio-technical information systems with psychological and behavioral outcomes designed to form, alter or reinforce attitudes, behaviors or an...
Experts in enterprise social technologies believe that these new tools require new skills and attitudes from business professionals. Against this background, the present study examines the impact knowledge workers' social technology readiness has on their innovative work behavior. Specifically, we investigate how social technology motivators (i.e., optimism and innovativeness) and inhibitors (i.e...
Past literature recognizes the power of the well-established information systems continuance theory (ISCT) to explain information systems (IS) continuance. In this study, we integrate constructs from two additional perspectives and discuss their interdependencies with ISCT. We argue that the promising framework proposed by Sørebø et al. [1], which extends ISCT with self-determination theory (SDT),...
The number of scientific publications has increased exponentially in the last decades. To better compare these ever-increasing results and to help further replication studies, the use of open data has been suggested. But how should empirical data be described? This paper presents a meta-model for empirical findings that is conceptually linked with the formal description of causal theories. Based on...
In spite of an Enterprise Systems Implementation Methodology's (ESIM's) potential and significance for Enterprise Systems implementation, little attention has been paid to its evolution in ES literature. Moreover, current studies reveal contradictory findings and provide a fragmented understanding. The purpose of this paper is to provide a framework underpinned by a morphogenetic approach for explaining...
Information systems (IS) acquisition is not a widely studied topic in the literature. In particular, although the role and participation of different stakeholders such as business people, IT people, and external vendors and consultants is acknowledged, little is known about how they cooperate in an IS acquisition project. In this paper, we will apply a value co-creation framework taken from service...
The success and impact of eGovernment depend on its value perceptions by citizens. This paper seeks to investigate the salient factors that are significant in predicting the public value creation of eGovernment from the citizen perspective. To fulfil the purpose of this research, a theoretical model based on the updated DeLone and McLean IS Success Model and the public value approach is adopted. Through...
In this paper we study how value co-creation and value co-destruction are present in an IS artifact. We apply the concept of contradiction (structural tension) to study an IS artifact, geocaching. Based on the analysis of interview data and discussion forum postings, we identified the following contradictions: i) introducing secret society to outsiders, ii) geocaching by breaking its rules, iii) experiencing...
Sustainability is an important concern in ICTD literature because without a sustainable use of the technologies, less-developed countries will not be able to enjoy the promised benefits. This review has been conducted with the aim of bringing up-to-date discussion on the topic. Sustainability can be achieved if projects are delivered to satisfy the five aspects of sustainability: political/institutional,...
The increasing spread of electronic entertainment systems and content delivery networks have changed how individuals make choices for their leisure time. Users can choose not only between different activities, e.g. sports, movies, but also between different technologies for the same activities. While the initial adoption of technologies received a lot of attention, there is hardly any research concerned...
Information Systems require intense collaboration to design, maintain and improve. Research on collaboration and collaboration systems has achieved sufficient maturity and scope where an overall conceptual definition of Collaboration is clearly needed. This paper proposes terminology to bridge between isolated communities of collaboration researchers from various fields, defining key terms and making...
As research on government social media continues to grow in quantity and scope, this area calls for mapping and systematization, in order to stimulate better-informed studies in the future. This paper draws on a comprehensive review of government social media literature in the e-government and Information Systems (IS) fields to identify research foci and gaps. We propose a research-grounded model...
The affordance concept has penetrated the Information Systems (IS) scholarship as a lens for theorizing the relationship between technology and its users. However, what exactly is it that the researchers are trying to capture when they use this concept? For this essay, we carefully read IS literature to reveal underlying assumptions behind this lens and how it has been adopted. This article reveals...
Value co-creation enabled by consumers' use of information systems is a challenging topic which requires more explicit definitions for use of academics and managers. Systemic features are digital services enabling co-creation of value, not being products or services to be paid for, but assisting as consumer-supporting capabilities between different contexts. In order to gain better insight for systemic...
A fundamental objective of IS research is the investigation of the dynamic interplay between the social and the material. As a consequence, the concept of sociomateriality has evolved to depict the interaction of the social and material in different environments, such as organizations. Although various definitions have emerged, sociomateriality remains a buzzword, however, its application in real...
Even though a company is willing to adopt an information system, there is often some organizational inertia associated with the adoption process. In this paper, we explore the types of inertia in IS adoption in the context of a specific business process. Drawing on seven case studies where inertia can be observed, we illustrate the inertia types found in earlier research and find indication for the...
Often, security policies take an overly proscriptive approach designed to shape "secure" behavior in the specification of constraints, controls, and impediments to free action. In the case of very detailed policies, the user may not even understand the logic behind the behavior. This research poses a simple premise: if a desired state of system security can be achieved with a policy that...
An Information Systems Design Theory is a prescriptive theory that offers theory-based principles, which can guide practitioners and scholars in the design of effective information systems and set an agenda for on-going research. This paper introduces and describes an ISDT for adaptable E-Learning. We formulate our ISDT based on two cycles of Action Design Research. The cycles were conducted in an...
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