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This research aims to analyze the internal and external environment of business and Information Systems/Information Technology (IS/IT), identify the current and future application portfolio, as well as create an Information System Strategic Planning (ISSP) to reach the vision and mission of PT XYZ. Data are obtained from interviews, questionnaires, and analysis of company documents. The method used...
The intention of this paper is to explore the types of groups that academics involve in and their impact towards the entrepreneurialism of individual faculty members in Sri Lanka. Plenty of prior researches were conducted to analyze the academic entrepreneurship phenomenon based on developed countries, but not many studies were in developing countries like Sri Lanka. Primary data were collected through...
Large software development organizations adopting agile methods need solutions and models to help scale agile to fit their needs. During recent years, several frameworks for scaling agile have been created by consultants, including the Scaled Agile Framework (SAFe), Large-scale Scrum (LeSS) and Disciplined Agile Delivery (DAD). However, research on how these frameworks are adopted in practice is seriously...
We conducted a qualitative study to investigate the main aspects related to the development and management of applications (or apps) for smart and mobile devices. Is investigation is composed of two main steps and its context is the so ware industry. In the rst step, we interviewed so ware managers with experience in the context of app development and management. Is part of our study can be intended...
Startups face a dynamic environment and need to overcome several challenges in order do become successful. One of these challenges is related to the software requirement process. Since the customer is often unknown in a startup, the development team must find a strategy to avoid developing features that will not meet customers needs. This work presents the application of the customer development process...
Software start-ups are a new and relatively unexplored field for software engineering researchers. However, conducting empirical studies with start-ups is difficult. Start-ups produce very little "hard" evidence, thus data collection methods are limited to interviews and surveys. These methods come with their limitations, namely interview studies are not scalable to a large number of companies,...
The paper deals with engineer support during obstacle breaching in offensive operations. It includes overview of current obstacle breaching devices at particular battalions and their usage for support of movement during action of attack. Result of structured interview with members of engineer and maneuvering units were used during creation of the text. For future operations the application of robotics...
The concept of a team collective intelligence is based on the series of focused expert interviews with enterprise managers and entrepreneurs. The theoretical analysis helped to formulate the main positions of the concept of collective intelligence, compared with collected intelligence as a simplified sum of the knowledge, visions, perception and understandings of the team members. The team's collective...
This paper reports the initial result of a qualitative research on how to support customisation of SaaS (Software as a Service). The research follows the grounded theory method, and investigates the expectation of consultants who are specialized in customising enterprise software systems. The resulting theory contributes to the understanding of how customisation on SaaS differs from the traditional...
Agile software development principles enable companies to successfully and quickly deliver software by meeting their customers' expectations while focusing on high quality. Many companies working with pure software systems have adopted these principles, but implementing them in companies dealing with non-pure software products is challenging. We identified a set of goals and practices to support large-scale...
Today, many software companies continuously deliver and deploy new features to their customers. However, many software systems are still released traditionally with long feature freeze periods and time-based releases due to historical reasons. Currently, only a few empirical inquiries of transformations towards continuous delivery exist. In this paper, we aim to understand how feature freeze was practiced...
The games industry is notorious for its intense work ethics with uncompensated overtime and weekends at the office, also known as crunch or crunch time. Since crunch time is so common within the industry, is it possible that the benefits of crunch time outweigh the disadvantages? By studying postmortems and conducting interviews with employees in the industry, we aim to characterise crunch time and...
The Service-Oriented Software Development (SOSD) approach is a common software development paradigm. Previous qualitative and quantitative studies looked at the main reasons for the delay in software development so as to help project's stakeholders to take appropriate actions for improvement in their planning. In SOSD projects, due to the high level of user involvement in new service and product development,...
Based on interviews with 20 developers from two case study companies that develop large-scale software-intensive embedded systems, this paper presents the main factors that affect how often developers deliver software to the mainline. Further on, the paper describes the continuous integration behaviors in projects where up to 1,000 developers commit to the same mainline. The main factors that could...
Job Rotation is an organizational practice in which individuals are frequently moved from a job (or project) to another in the same organization. Studies in other areas have found that this practice has both negative and positive effects on individuals’ work. However, there are only few studies addressing this issue in software engineering so far. The goal of our study is to investigate the effects...
We report on the results of an empirical study conducted with 35 experienced software developers from 22 high-tech companies, including Google, Facebook, Microsoft, Intel, and others. The goal of the study was to elicit challenges that these developers face, potential solutions that they envision to these challenges, and research initiatives that they think would deliver useful results.Challenges...
Creating and running software produces large amounts of raw data about the development process and the customer usage, which can be turned into actionable insight with the help of skilled data scientists. Unfortunately, data scientists with the analytical and software engineering skills to analyze these large data sets have been hard to come by; only recently have software companies started to develop...
Context: While successful conventional software development regularly employs separate testing staff, there are successful agile teams with as well as without separate testers. Question: How does successful agile development work without separate testers? What are advantages and disadvantages? Method: A case study, based on Grounded Theory evaluation of interviews and direct observation of three agile...
This paper reports on the experience of the authors in quantitatively assessing the development process of an Eastern European software SME (Small or Medium Size Enterprise). The company produces a very successful workflow and documentation tool, features about 30 full time developers and has a customer base of about 40 major organizations. It has hired the authors as consultants to address quality...
Sustainability is now a major concern in society, but there is little understanding of how it is perceived by software engineering professionals and how sustainability design can become an embedded part of software engineering process. This paper presents the results of a qualitative study exploring requirements engineering practitioners’ perceptions and attitudes towards sustainability. It identifies...
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