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Several studies claim for the benefits that collaborative learning has to the students' comprehensive development as well as many benefit of introducing new technologies into the educational field. By other hand, interaction analysis in collaborative learning processes has become an important research field. Starting from these two realities, this work presents the modeling of a Video Game Supported...
New technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can use them as a tool of CSCL (computer-supported collaborative learning) into classrooms. Moreover, we consider that learning process is important enough to be measured in addition to the solution. So, we are interested in this...
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