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This paper provides a game-theoretic analysis of contrastive focus, extending insights from recent work on the role of noisy communication in prosodic accent placement to account for focus within sentences, sub-sentential phrases (e.g. in “farmer sentences”) and words. The shared insight behind these models is that languages with prosodic focus marking assign prosodic prominence only within elements...
We consider a two-person discrete-time dynamic game with the prespecified fixed duration. Each player maximizes her profit over the game horizon, taking decisions of the other player into account. Our goal is to find the Stackelberg equilibria for such a game. The solution approach differs with respect to the information available to individual players. While in the game with open-loop information...
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