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Entrepreneurship is a process of learning, and a theory of entrepreneurship requires a theory of learning. Organizational entrepreneurship may be positioned as special part of organizational learning with an impact on reconciling opportunities and actions. The model of organizational learning should incorporate the strategic tension between assimilating new learning and using what has been learned...
Development, adoption and use of humanitarian technologies are influenced by a country's innovation ecosystem. In the Information and Communication Technologies (ICT) domain, tech or innovation hubs are critical to promoting entrepreneurship and fostering startups. In analyses of these hubs, success is often measured by the number of high growth startups created. However, while useful in the context...
To develop the informatization construction and improve the employment rate and quality of employment, this article design a MVC-based online entrepreneurship system according to related demand analysis. It adopts mature MVC mode and JSP development framework. The MVC mode has better extensibility and reusability which helps to design the function modules and office business process of entrepreneurship...
Most senior project based design courses focus on demonstrating that students have shown an ability to design a system, component, or process that meets desired needs within realistic constraints as described in ABET Criterion 3(c). This paper describes an approach that has been used for the past four years in a senior project based design course which embeds these criteria within an entrepreneurial...
The dominant mode for teaching engineers about design thinking is project-based learning. We give students things to design — individually or in teams, and then evaluate the products they produce. But another way to learn about engineering design is to study real-world examples. Case studies provide one way to do so. Cases have been used in schools of business for many years; the case study method...
In this paper we introduce a jigsaw-puzzle model to instill an entrepreneurial mindset in students. We then use our model to craft and add innovative lab assignments to “Digital Systems”, which is a core course taken by Electrical Engineering, Computer Engineering and Computer Science students worldwide. In each lab assignment, students are provided with some components or puzzle pieces as well as...
There is resurging interest in the engineering education community in entrepreneurial activities and the development of an entrepreneurial mindset (EM). According to the KERN Entrepreneurship Education Network, facets of an EM include curiosity, an emphasis on creating value, and the ability to make connections. While extracurricular activities are the primary mechanism by which this topic has been...
Many schools are incorporating project-based interdisciplinary exercises into their engineering curriculum in order to develop the qualitative and quantitative skills simultaneously. It has been shown that introducing design in a freshman engineering course has a positive impact on retention, stimulates interest in engineering and enhances communication, teaming and time management skills. But can...
In recent years, entrepreneurial mindset has become a hot topic in engineering education. The core of the entrepreneurial mindset on which we focus is summarized succinctly by the three C's: Curiosity, Connections, and Creating value. This paper describes ways to use a tool within the engineering curriculum focused on creating value. Specifically, we utilize the Need-Approach-Benefits-Competition...
The FIE conference has throughout its history emphasized work at the frontiers of education. This pre-conference workshop reflects a policy shift at the National Science Foundation, Department of Education, and Department of Defense, and others who have adopted the I-Corps™ model to extend the longevity and the value of initially funded projects. This cutting-edge workshop introduces the core features...
Through five years of previous NSF-sponsored research working with engineering education programs and major U.S. Corporations, we have identified the most important characteristics of engineering innovators (across and in each phase of the innovation process) and validated a new instrument (ABAKAS = Assessment of Behaviors, Attitudes, Knowledge, Attributes, and Skills) to assess them. In our context,...
The College of Engineering at the University of Illinois at Urbana-Champaign has recently launched a new B. S. dual degree in Innovation, Leadership, and Engineering Entrepreneurship (ILEE), a second bachelor's degree option for those completing their degree in a traditional engineering discipline. This is unlike many universities where similar degree programs are situated in colleges of business...
In this paper, we describe a new teaching approach whose objective is to implement entrepreneurship-based learning. The proposed teaching approach is essentially a project-based approach, but, with two novel key components that give it the entrepreneurship emphasis. First, the main idea is to divide students into groups of four or five members and have each team go through the process of starting-up...
Engineering courses often make use of term projects to tie together course concepts and enable open-ended learning. Projects can also be used to teach entrepreneurial-minded learning (EML). At Rose-Hulman we offer mobile/web app development in 4 different courses. In each of these courses, we have two goals for our students: (1) to master fundamental technical skills for that platform and (2) to create...
The purpose of this paper is to describe a special session intended to help instructors better understand the difference between fixed versus growth mindset and how instructional approaches can implicitly or explicitly promote one or the other. Originating with Carol Dweck, individuals with a fixed mindset believe that a specific ability or intelligence is innate and fixed. In contrast, individuals...
Many Computer Science departments are offering courses in Entrepreneurship. Views vary widely on the purpose, appropriateness and value of this as a topic area for students majoring in Computer Science — hence the title of this paper. We begin by exploring the meaning of the term, and review representative examples of Entrepreneurship programs in different Computer Science departments, looking at...
Problem-based learning and entrepreneurially minded learning modules have been developed to include fluid power concepts into undergraduate Mechanical Engineering core courses Thermodynamics and Fluid Mechanics. Modules in Thermodynamics focus on pneumatics and modules in Fluid Mechanics focus on hydraulics. The purpose of this work is to assess the created modules for student awareness of fluid power,...
For accelerators, investors and innovative companies, scouting of early-stage start-ups is a most important activity to initiate business deals as investments and partnerships. We therefore executed eight semi-structured expert interviews and an online-survey (n=31) to allow us to propose a new conceptual scouting framework. The framework consists of seven activity fields which can be grouped into...
Food and financial insecurity are becoming prominent issues facing much of the developing world. As population densities in these already resource constrained regions continue to increase, it is inherent that a source of sustainable income and a reliable food source be provided, especially to rural populations. Mushroom cultivation is an environmentally benign, sustainable source of nourishment that...
Task-Technology Fit (TTF) model has been widely used in many researches for understanding the compatibility of task characteristics and technology characteristics. Applying TTF in mobile retail (m-retail) context from the perspectives of retailers might give the insights of their intention to adopt mobile cloud application technology for online business operations. Since it is currently common for...
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