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In this paper, we address the problem of online RGB-D tracking where the target object undergoes significant appearance changes. To sufficiently exploit the color and depth cues, we propose a novel RGB-D tracking framework (DLS) that simultaneously builds the target 2D appearance model and 3D distribution model. The framework decomposes the tracking task into detection, learning and segmentation....
Robust visual tracking is a challenging computer vision problem, with many real-world applications. Most existing approaches employ hand-crafted appearance features, such as HOG or Color Names. Recently, deep RGB features extracted from convolutional neural networks have been successfully applied for tracking. Despite their success, these features only capture appearance information. On the other...
Human tracking in crowded scenes is a challenging problem because of frequent occlusion and presence of the tracking in similar regions. In this paper, we propose an online human tracking method which can handle occlusion and targets with similar regions. Our method compares the target region with a surrounding region and targets with similar regions at current frame. In addition, we also compare...
Correlation tracker has made a huge success in visual object tracking. However, it is mainly because that the tracker cannot catch the occurrence of appearance changes, tracking based on correlation filters often drifts due to the unexpected appearance changes caused by occlusion, deformation and background clutter. In this paper, we propose a new method to detect the case when the tracker encountered...
Recently sparse representation has been applied to visual tracking by modeling the target appearance using a sparse approximation over the template set. However, this approach is limited by the high computational cost of the ℓ1-norm minimization involved, which also impacts on the amount of particle samples that we can have. This paper introduces a basic constraint on the self-representation of the...
Level set-based contour tracking methods have generated recent interest in the computer vision community. In this paper, we propose a novel level set-based algorithm for tracking dynamic implicit contours that utilizes minimal prior information. Our solution consists of two main steps. In the first step, a simple first-order Markov chain model is employed for the coarse localization of a target object...
Target tracking using color based appearance models is very popular in visual tracking. However, trackers based only on color are fragile and often drift to the background when it has similar appearances. In this paper, we propose an efficient way to use distinctive target colors to track the target and eliminate the drift problem. Colors are sampled from the target and its immediate surrounding region...
In compressive tracking algorithms, a feature reduction projection matrix is constructed by using compressed sensing theory. Target and non-target objects are discriminated by using a naive Bayesian classifier. Such an algorithm may ensure accuracy of target tracking in real-time. But it is not adaptive for tracking with respect to scales and rotations. In this paper, we propose a novel adaptive algorithm...
We have developed a real-time ball tracking system that can be used for volleyball games. Although a number of methods for visual object tracking have been proposed, tracking a fast-moving ball is still a challenging task because of the motion blur and the occlusion. We thus use a complementary tracking scheme in which tracking processes for multiple cameras help each other sharing the 3D position...
Deep convolutional neural networks (DCNNs) perform on par or better than humans for image classification. Hence efforts have now shifted to more challenging tasks such as object detection and classification in images, video or RGBD. Recently developed region CNNs (R-CNN) such as Fast R-CNN [7] address this detection task for images. Instead, this paper is concerned with video and also focuses on resource-limited...
In order to deal with the difficulty of tracking the fast moving aerial targets with light interference, we propose an improved particle tracking algorithm named multi-layers particle filter (MLPF). In MLPF, the particles are divided into three categories: the main particles (M-particles), the subordinate particles (S-particles) and the regenerate particles (R-particles). In the phase of resampling...
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