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Today's eLearning websites are heavily loaded with multimedia contents, which are often unstructured, unedited, unsynchronized, and lack inter-links among different multimedia components. Hyperlinking different media modality may provide a solution for quick navigation and easy retrieval of pedagogical content in media rich eLearning platforms. Creating hyperlinks in media rich platforms often requires...
Currently, some universities and colleges in Palestine use a traditional assessment method to evaluate their faculty members' performance each semester, while some use e-forms that are being evaluated manually. However, these processes are not flexible or accurate enough to give fair and non-prejudiced feedback. Moreover, it takes a long time to ensure the information quality of the data inputs as...
The number of students taking online courses has grown dramatically in recent years. Increasingly institutions are turning to adaptive platforms to deliver these online courses as they seek to offer personalized learning to each individual. The goal is to allow learners to progress at their own pace, place and convenience. Key to any learning system is the content through which the learning is delivered...
This article focuses on the issue of the use of mobile technologies, especially on online Laboratories, as a support to professional development of adults in the work situation in Senegal. More specifically, how mobile learning can be a solution to access to education for nomadic professionals working specifically in the area of computer networks? This issue is at the heart of a doctoral research...
The proliferation of Internet and technology triggered exponential growth in adoption of e-learning by many organizations worldwide. E-learning offers many benefits including ease of access, availability, re-usability and rich learning resources. With advances is technology, learning methods and objects have evolved from conventional text based content to multimedia and interactive knowledge objects...
The emergence of Massive Open Online Courseware (MOOC) has garnered widespread attention for revolutionizing open access learning and it is considered as the main driver of education innovation. The literature on MOOC is steadily growing. However, there is not much effort being conducted to systematically curate, review and analyse the emergent trends on MOOC in higher educational institutions. For...
Personal Learning Environments have recently emerged as a novel approach to learning, putting learners in the spotlight and providing them with the tools for building their own learning environments according to their specific learning needs and aspirations. This approach enables learners to take complete control over their learning, thus becoming self-regulated and independent. This paper introduces...
Educational software has frequently been criticized as it has not been explicitly planned to meet the demands of educational environment. Therefore, there is an increasing demand for an intelligent computer technology to become used in the environment of education. This paper proposes the development of an intelligent tutoring system, which will aid students to learn software development. The idea...
Most Nigerian universities have not evolved an Open Access culture (or policy) for access to and publication of research, technical and pedagogy information. The National University Commissions (NUC) — the regulatory body for university education in Nigeria is proposing such. Nevertheless, in its drive to attain world-class status, Covenant University (CU) has developed and adopted an Open Access...
Motivating students has always been the main concern of seasoned and new teachers. This is evident as they plan their lessons meticulously to ensure that their students are actively engaged in some form of activity or preparing for a task. The purpose of the paper is to examine the advantages, obstacles, and impact of using games on student engagement and involvement throughout the learning process...
The work described here introduces a novel approach to utilize interactive video content to create an interactive e-learning experience. It provides students a comprehensive tool to directly interact with items that are part of the video content and conveniently access supplemental information using open web technologies. Related content and more detailed information can be added and linked with video...
The demand on online courses to achieve higher education skills and knowledge has been rising during the last years. More and more people study academic subjects in parallel of having part-time or even full-time jobs. One of the most important challenges of e-learning solutions is to reproduce the features of a higher education institution's campus as completely as possible to students who attend...
Motivating students to learn mathematical concepts and assessing their performance and understanding in an adequate and timely manner are constant concerns for instructors of mathematics. Web-based systems provide an important, flexible instructional tool that can be used for any kind of learning at any time. Our goal here is to introduce and discuss two of the main web-based homework systems available...
Collaborative learning is proven to be effective in improving cognitive skills (e.g., critical thinking) and acquiring knowledge through group interactions and activities. An active research field known as Computer Supported Collaborative Learning (CSCL) aims to enrich collaborative learning using technology. These days, online learning environments equipped with various communication tools (e.g.,...
The present paper explores the use and design of CoPs as a tool to support knowledge sharing within MOOCs and identify key factors for effective learning. The main goal is to promote the use of COPs within MOOCs and provide learners with both content expertise and opportunities for professional practice.
These days more and more digital learning and teaching opportunities emerge into the world of higher education. In this upcoming project which is described in this paper, the teachers' needs, especially their teaching motivation will be regarded. This project is part of a bigger project, where several different faculties will work together. This combination of faculties is beneficial for topics like...
Online discussion in educational social networks can be considered an application of the social constructivism theory. In fact, social constructivism is applicable to all educational contents and activities, including social networking activities. In this paper we present a case study of using social networks for online discussions in a university level course and discuss the results of this case...
Decision-making processes are more and more important today, and are pervading our information systems. In this paper, we present an analysis of how and where this type of processes may be found inside virtual learning environments, and how we have created the respective tools to implement them. The reference point is a virtual community platform that we have created and developed along the years,...
Gamification — the use of game design elements in non-game contexts — has seen rapid adoption in various areas in recent years. Its application in education is particularly promising, due to its potential to shape user behavior in desirable directions through increasing user motivation and engagement. This work-in-progress paper presents a course gamification platform aimed at supporting instructors...
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