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Advances in web services and open network interfaces enable development of new user-oriented applications in different areas of digital life. Among them, digital entertainment is one of fastest growing networked application domains. Technologies like CDNs (Content Delivery Networks) and HTTP streaming opened the way for new models of TV and video consumption over the Internet. Thanks to emergence...
The paper presents new Microformat and Microdata schemas for creating descriptions of interactive 3D web content. Microformats and Microdata are increasingly popular solutions for creating lightweight attribute-based built-in semantic metadata of web content. However, although Microformats and Microdata enable basic description of media objects, they have not been intended for 3D content. Describing...
Content inappropriate for children on Internet television is a serious problem in today's multimedia world. There are numerous methods which are used to control the content of the transmitted television programmes. However, these well-known methods do not solve the above mentioned problem completely. The paper presents a more effective method for automatic identification of the provider's logo based...
In this paper evaluation of a policy-based algorithm for video inputs switching is presented. The term ‘data quality’ is not trivial for Human-Machine Interaction systems, yet a simple and efficient algorithm is needed for choosing the most valuable video source. This becomes particularly important for systems that support functional decomposition of image processing algorithm, which are designed...
This paper presents a novel real-time hardware implementation of the ViBe (VIsual Background Extractor) background generation algorithm in reconfigurable FPGA device. This novel method combines the advantages of typical recursive and non-recursive approaches and achieves very good foreground object segmentation results. In this work the issue of porting ViBe to a FPGA hardware platform is discussed,...
In this paper we propose an inference based packet recovery technique which considers past scores indicating retransmission success of the peers. Past scores are calculated by considering several parameters such as requested packets availability and round trip time. The importance of packets to be retransmitted is also considered in the proposed model. In order to obtain comparable results, we also...
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