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European Game Academy, www.ega.org.pl.
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Filiciak, M. (2006). Wirtualny plac zabaw. Gry sieciowe i przemiany kultury współczesnej. Warszawa: Wydawnictwa Akademickie i Profesjonalne.
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Frasca, G. (1999). Ludology meets narratology: Similitude and differences between (video)games and narrative, pierwotnie opubl. w j. fińskim pt. Ludologia kohtaa narratologian w: Parnasso, 3, wersja ang. dostępna online: www.ludology.org.
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Frasca, G. (2003). Ludologists love stories, too: Notes from a debate that never took place. Online: http://www.digra.org/dl.
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Game Journal: Professional Academic Forum for Games and Game Theory, http://www.gamejournal.org.
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Game Research: The art, business, and science of video games, http://www.game-research.com.
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Game Studies: The International Journal of Computer Game Research, http://gamestudies.org.
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Games and Culture: A Journal of Interactive Media, http://gac.sagepub.com.
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Games without frontiers, http://www.gameswithoutfrontiers.net.
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Homo Communicativus, www.hc.amu.edu.pl.