To find oneself in the modern global world it is not enough to learn the vocabulary and grammar of a foreign language. There is a strong need in various social groups (businesspeople, translators, philologists, as well as common citizens) to develop intercultural competence. The presented game is one solution to the problem. It is prepared for different social and working groups in order to develop intercultural contacts and for longer or shorter visits abroad. The game aims to show the concrete situations that can appear in real life.
Financed by the National Centre for Research and Development under grant No. SP/I/1/77065/10 by the strategic scientific research and experimental development program:
SYNAT - “Interdisciplinary System for Interactive Scientific and Scientific-Technical Information”.