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With the increasing size of today's image and video data sets, standard pattern recognition approaches, like kernel based learning, need to face new challenges. Kernel-based methods require the storage and manipulation of the kernel matrix, having dimensions equal to the number of training samples. When the data set cardinality becomes large, the application of kernel methods becomes intractable....
In its Release 6, the Third Generation Partnership Project (3GPP) is defining a new service known as Multimedia Broadcast/Multicast (MBMS) that enables a number of new applications. Due to its nature, no feedback link from the receiver to the sender exists in MBMS. Hence no retransmission techniques can be employed to cope with the underlying erroneous wireless channel. Instead, 3GPP is adopting a...
Recent advances in adaptive HTTP streaming of 3GPP have paved the way to the development of media streaming over HTTP. The traditional HTTP streaming relies on a series of request segments and receive segments sequentially. In the current Internet media segments can be delivered through distributed networks. In such a scenario, the traditional series request-receive based adaptive HTTP streaming method...
One of the envisioned advantages of scalable video coding is its inherent suitability for achieving unequal error protection (UEP). UEP can be effectively used for graceful quality degradation under harsh network conditions. The Digital Video Broadcasting (DVB) organization recently introduced second generations of broadcast transmission technologies like DVB-T2 and DVB-S2. These technologies, due...
Receiver driven layered multicast streaming provides an attractive solution for transmitting the same video data to multiple receivers while accounting for the heterogeneity in the network resources and device capabilities. Traditionally, congestion control methods in receiver-driven layered multicast have used packet loss as a measure to detect congestion. However, given that wireless networks are...
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