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Little is known regarding how multimorbidity combinations associated with obesity change with increase in body weight. This study employed data from the national Cerner HealthFacts Data Warehouse to identify changes in multimorbidity patterns by weight class using network analysis. Networks were generated for 154 528 middle‐aged patients in the following categories: normal weight, overweight, and...
Interest in understanding the effects of multimorbidity on outcomes has increased in recent years. This paper presents the most common obesity‐related groupings of multimorbidity in the United States. Using Cerner HealthFacts data, we applied the frequent pattern growth algorithm to identify prevalent multimorbidity groupings of 3 or more diseases (one being obesity) by race using a dataset of 574...
This study investigates how students learn to collaborate in a guided discovery‐based program of game design learning, and how e‐learning systems and environmental supports afford collaboration. We address how students self‐initiate and strategize collaborative practices to achieve a project‐based learning goal, and how they interact with peers, teachers, and technology to develop a shared understanding...
This in‐progress research study investigates students' use of a wiki‐based e‐learning platform as a coordinating representation in the context of their guided discovery‐based game design work. This study sets out to preliminarily investigate young students' engagement in project‐based game design teamwork in a blended learning context. Here we report that exploratory and descriptive results on the...
The purpose of this study is to understand collaborative sensemaking processes among middle school students in a discovery based hybrid e‐learning environment. Our exploratory study reports interview findings on student experiences, and contributes to our ongoing investigation of this complex social learning system. This paper is also an effort to extend the understanding of Dervin's (1992) sense‐making...
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