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The availability of microcontrollers with medium/high performance at ever decreasing costs, enables the development of applications running on architectures composed of different processing elements suitably connected with each other. An electronic musical instrument typically includes an application processor and a set of peripheral microcontrollers that perform specific functions; the availability...
Physical models are widely used for sound synthesis and transformation. This chapter presents a general methodology for the integration of physical modeling of sounds in a system level design environment using SystemC. The methodology has been applied in particular for physical modeling of electric guitar effects, derived from the well known fuzz-face circuit. The implementation in real time systems...
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