The Infona portal uses cookies, i.e. strings of text saved by a browser on the user's device. The portal can access those files and use them to remember the user's data, such as their chosen settings (screen view, interface language, etc.), or their login data. By using the Infona portal the user accepts automatic saving and using this information for portal operation purposes. More information on the subject can be found in the Privacy Policy and Terms of Service. By closing this window the user confirms that they have read the information on cookie usage, and they accept the privacy policy and the way cookies are used by the portal. You can change the cookie settings in your browser.
Including storytelling in educational video games is currently a highly studied field as it is one element with which to maintain students’ motivation. From previous studies, we have confirmed that including changes in the story changes the way in which students perceive the video game. In this paper, we present an extension of our previously defined VGSCL (a reference model for educational game development...
In recent years, introducing video games in classrooms has emerged as a motivational element which encourages learning processes. Several studies have identified some significant elements that should be considered in order to maintain the effectiveness of these games. In this paper, we focus on the incorporation of digital storytelling as one of the main elements to maintain the students' motivation...
Set the date range to filter the displayed results. You can set a starting date, ending date or both. You can enter the dates manually or choose them from the calendar.